home *** CD-ROM | disk | FTP | other *** search
- /* example.c - an example of using libpng */
-
- /* this is an example of how to use libpng to read and write
- png files. The file libpng.txt is much more verbose then
- this. If you have not read it, do so first. This was
- designed to be a starting point of an implementation.
- This is not officially part of libpng, and therefore
- does not require a copyright notice.
-
- This file does not currently compile, because it is missing
- certain parts, like allocating memory to hold an image.
- You will have to supply these parts to get it to compile.
- */
-
- #include <png.h>
-
- /* Check to see if a file is a png file using png_check_sig().
-
- If this call is successful, and you are going to keep the file
- open, you should call png_set_sig_bytes_read(png_ptr, 8);
- once you have created the png_ptr, so that libpng knows it
- doesn't have to read the signature again. Make sure you don't
- call png_set_sig_bytes_read() with more than 8 bytes read or
- give it an incorrect number of bytes read, or you will either
- have read too many bytes (your fault), or you are telling libpng
- to read the wrong number of magic bytes (also your fault). */
- int check_png(char *file_name, FILE **fp)
- {
- char buf[8];
- int ret;
-
- *fp = fopen(file_name, "rb");
- if (!fp)
- return 0;
- ret = fread(buf, 1, 8, *fp);
-
- if (ret != 8)
- return 0;
-
- /* Check the signature starting at byte 0, and check all 8 bytes */
- ret = png_check_sig(buf, 0, 8);
-
- return (ret);
- }
-
- /* read a png file. You may want to return an error code if the read
- fails (depending upon the failure). There are two "prototypes" given
- here - one where we are given the filename, and we need to open the
- file, and the other where we are given an open file (possibly with
- some or all of the magic bytes read - see above) and an opened file
- for reading. */
- ------- prototype 1 ----------
- void read_png(char *file_name) /* We need to open the file */
- {
- png_structp png_ptr;
- png_infop info_ptr;
- FILE *fp;
-
- if ((fp = fopen(file_name, "rb")) == NULL)
- return;
- ------- prototype 2 ----------
- void read_png(FILE *fp, unsigned int sig_read) /* file is already open */
- {
- png_structp png_ptr;
- png_infop info_ptr;
- ------- only use one! --------
-
- /* Create and initialize the png_struct with the desired error handler
- functions. If you want to use the default stderr and longjump method,
- you can supply NULL for the last three parameters. We also check that
- the header file is compatible with the library version. */
- png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
- (void *)user_error_ptr, user_error_fn, user_warning_fn);
-
- if (!png_ptr)
- {
- fclose(fp);
- return;
- }
-
- info_ptr = png_create_info_struct();
- if (!info_ptr)
- {
- fclose(fp);
- png_destroy_read_struct(&png_ptr, (png_infopp)NULL, (png_infopp)NULL);
- return;
- }
-
- /* set error handling if you are using the setjmp/longjmp method */
- if (setjmp(png_ptr->jmpbuf))
- {
- /* Free all of the memory associated with the png_ptr and info_ptr */
- png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
- fclose(fp);
- /* If we get here, we had a problem reading the file */
- return;
- }
-
- /* set up the input control if you are using standard C streams */
- png_init_io(png_ptr, fp);
-
- /* if you are using replacement read functions, instead of calling
- png_init_io() here you would call */
- png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn);
- /* where user_io_ptr is a structure you want available to the callbacks */
-
- /* if we have already read some of the signature from the beginning call */
- png_set_sig_bytes_read(png_ptr, sig_read);
-
- /* The call to png_read_info() gives us all of the information
- from the PNG file before the first IDAT (image data chunk). */
- png_read_info(png_ptr, info_ptr);
-
- /* set up the transformations you want. Note that these are
- all optional. Only call them if you want them */
-
- /* expand paletted colors into true RGB triplets */
- if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
- png_set_expand(png_ptr);
-
- /* expand grayscale images to the full 8 bits */
- if (info_ptr->color_type == PNG_COLOR_TYPE_GRAY && info_ptr->bit_depth < 8)
- png_set_expand(png_ptr);
-
- /* expand paletted or RGB images with transparency to full alpha channels
- * so the data will be available as RGBA quartets */
- if (info_ptr->valid & PNG_INFO_tRNS)
- png_set_expand(png_ptr);
-
- /* Set the background color to draw transparent and alpha
- images over. It is possible to set the red, green, and blue
- components directly for paletted images. */
-
- png_color_16 my_background;
-
- if (info_ptr->valid & PNG_INFO_bKGD)
- png_set_background(png_ptr, &(info_ptr->background),
- PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
- else
- png_set_background(png_ptr, &my_background,
- PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);
-
- /* tell libpng to handle the gamma conversion for you. We only
- need the second call if the screen_gamma isn't the usual 2.2
- or if it is controllable by the user. It may also be a good
- idea to allow the user to set the file gamma if it is unknown. */
- if (info_ptr->valid & PNG_INFO_gAMA)
- png_set_gamma(png_ptr, screen_gamma, info_ptr->gamma);
- else
- png_set_gamma(png_ptr, screen_gamma, 0.45);
-
- /* tell libpng to strip 16 bit/color files down to 8 bits/color */
- if (info_ptr->bit_depth == 16)
- png_set_strip_16(png_ptr);
-
- /* dither rgb files down to 8 bit palette & reduce palettes
- to the number of colors available on your screen */
- if (info_ptr->color_type & PNG_COLOR_MASK_COLOR)
- {
- if (info_ptr->valid & PNG_INFO_PLTE)
- png_set_dither(png_ptr, info_ptr->palette, info_ptr->num_palette,
- max_screen_colors, info_ptr->histogram);
- else
- {
- png_color std_color_cube[MAX_SCREEN_COLORS] =
- {/* ... colors ... */};
-
- png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS,
- MAX_SCREEN_COLORS, NULL);
- }
- }
-
- /* invert monocrome files to have 0 as white and 1 as black */
- if (info_ptr->bit_depth == 1 && info_ptr->color_type == PNG_COLOR_GRAY)
- png_set_invert(png_ptr);
-
- /* shift the pixels down to their true bit depth */
- if (info_ptr->valid & PNG_INFO_sBIT &&
- info_ptr->bit_depth > info_ptr->sig_bit)
- png_set_shift(png_ptr, &(info_ptr->sig_bit));
-
- /* pack multiple pixels with bit depths of 1, 2, and 4 into bytes
- (useful only for paletted and grayscale images) */
- if (info_ptr->bit_depth < 8)
- png_set_packing(png_ptr);
-
- /* flip the rgb pixels to bgr */
- if (info_ptr->color_type == PNG_COLOR_TYPE_RGB ||
- info_ptr->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
- png_set_bgr(png_ptr);
-
- /* swap bytes of 16 bit files to least significant bit first */
- if (info_ptr->bit_depth == 16)
- png_set_swap(png_ptr);
-
- /* add a filler byte to RGB files (before or after each RGB triplet) */
- if (info_ptr->bit_depth == 8 && info_ptr->color_type == PNG_COLOR_TYPE_RGB)
- png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
-
- /* turn on interlace handling if you are not using png_read_image() */
- number_passes = png_set_interlace_handling(png_ptr);
-
- /* optional call to gamma correct and add the background to the palette
- and update info structure. */
- png_read_update_info(png_ptr, info_ptr);
-
- /* allocate the memory to hold the image using the fields
- of png_info. */
-
- /* the easiest way to read the image */
- png_bytep row_pointers[height];
-
- for (row = 0; row < height; row++)
- {
- row_pointers[row] = malloc(info_ptr->rowbytes);
- }
-
- png_read_image(png_ptr, row_pointers);
-
- /* the other way to read images - deal with interlacing */
-
- for (pass = 0; pass < number_passes; pass++)
- {
- /* Read the image using the "sparkle" effect. */
- png_read_rows(png_ptr, row_pointers, NULL, number_of_rows);
-
- /* If you are only reading on row at a time, this works */
- for (y = 0; y < height; y++)
- {
- png_bytep row_pointers = row[y];
- png_read_rows(png_ptr, &row_pointers, NULL, 1);
- }
-
- /* to get the rectangle effect, use the third parameter */
- png_read_rows(png_ptr, NULL, row_pointers, number_of_rows);
-
- /* if you want to display the image after every pass, do
- so here */
- }
-
- /* read the rest of the file, getting any additional chunks in info_ptr */
- png_read_end(png_ptr, info_ptr);
-
- /* clean up after the read, and free any memory allocated */
- png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
-
- /* close the file */
- fclose(fp);
-
- /* that's it */
- return;
- }
-
- /* progressively read a file */
-
- int
- initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr)
- {
- /* Create and initialize the png_struct with the desired error handler
- functions. If you want to use the default stderr and longjump method,
- you can supply NULL for the last three parameters. We also check that
- the library version is compatible in case we are using dynamically
- linked libraries.
- */
- *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
- (void *)user_error_ptr, user_error_fn, user_warning_fn);
-
- if (! *png_ptr)
- {
- *info_ptr = NULL;
- return ERROR;
- }
-
- *info_ptr = png_create_info_struct(png_ptr);
-
- if (! *info_ptr)
- {
- png_destroy_read_struct(png_ptr, info_ptr, (png_infopp)NULL);
- return ERROR;
- }
-
- if (setjmp((*png_ptr)->jmpbuf))
- {
- png_destroy_read_struct(png_ptr, info_ptr, (png_infopp)NULL);
- return ERROR;
- }
-
- /* this one's new. You will need to provide all three
- function callbacks, even if you aren't using them all.
- These functions shouldn't be dependent on global or
- static variables if you are decoding several images
- simultaneously. You should store stream specific data
- in a separate struct, given as the second parameter,
- and retrieve the pointer from inside the callbacks using
- the function png_get_progressive_ptr(png_ptr). */
- png_set_progressive_read_fn(*png_ptr, (void *)stream_data,
- info_callback, row_callback, end_callback);
-
- return OK;
- }
-
- int
- process_data(png_structp *png_ptr, png_infop *info_ptr,
- png_bytep buffer, png_uint_32 length)
- {
- if (setjmp((*png_ptr)->jmpbuf))
- {
- /* Free the png_ptr and info_ptr memory on error */
- png_destroy_read_struct(png_ptr, info_ptr, (png_infopp)NULL);
- return ERROR;
- }
-
- /* this one's new also. Simply give it chunks of data as
- they arrive from the data stream (in order, of course).
- On Segmented machines, don't give it any more than 64K.
- The library seems to run fine with sizes of 4K, although
- you can give it much less if necessary (I assume you can
- give it chunks of 1 byte, but I haven't tried with less
- than 256 bytes yet). When this function returns, you may
- want to display any rows that were generated in the row
- callback, if you aren't already displaying them there. */
- png_process_data(*png_ptr, *info_ptr, buffer, length);
- return OK;
- }
-
- info_callback(png_structp png_ptr, png_infop info)
- {
- /* do any setup here, including setting any of the transformations
- mentioned in the Reading PNG files section. For now, you _must_
- call either png_start_read_image() or png_read_update_info()
- after all the transformations are set (even if you don't set
- any). You may start getting rows before png_process_data()
- returns, so this is your last chance to prepare for that. */
- }
-
- row_callback(png_structp png_ptr, png_bytep new_row,
- png_uint_32 row_num, int pass)
- {
- /* this function is called for every row in the image. If the
- image is interlacing, and you turned on the interlace handler,
- this function will be called for every row in every pass.
- Some of these rows will not be changed from the previous pass.
- When the row is not changed, the new_row variable will be NULL.
- The rows and passes are called in order, so you don't really
- need the row_num and pass, but I'm supplying them because it
- may make your life easier.
-
- For the non-NULL rows of interlaced images, you must call
- png_progressive_combine_row() passing in the row and the
- old row. You can call this function for NULL rows (it will
- just return) and for non-interlaced images (it just does the
- memcpy for you) if it will make the code easier. Thus, you
- can just do this for all cases: */
-
- png_progressive_combine_row(png_ptr, old_row, new_row);
-
- /* where old_row is what was displayed for previous rows. Note
- that the first pass (pass == 0 really) will completely cover
- the old row, so the rows do not have to be initialized. After
- the first pass (and only for interlaced images), you will have
- to pass the current row, and the function will combine the
- old row and the new row. */
- }
-
- end_callback(png_structp png_ptr, png_infop info)
- {
- /* this function is called when the whole image has been read,
- including any chunks after the image (up to and including
- the IEND). You will usually have the same info chunk as you
- had in the header, although some data may have been added
- to the comments and time fields.
-
- Most people won't do much here, perhaps setting a flag that
- marks the image as finished. */
- }
-
- /* write a png file */
- void write_png(char *file_name, ... other image information ...)
- {
- FILE *fp;
- png_structp png_ptr;
- png_infop info_ptr;
-
- /* open the file */
- fp = fopen(file_name, "wb");
- if (!fp)
- return;
-
- /* Create and initialize the png_struct with the desired error handler
- functions. If you want to use the default stderr and longjump method,
- you can supply NULL for the last three parameters. We also check that
- the library version is compatible in case we are using dynamically
- linked libraries.
- */
- png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING,
- (void *)user_error_ptr, user_error_fn, user_warning_fn);
-
- if (!png_ptr)
- {
- fclose(fp);
- return;
- }
-
- info_ptr = png_create_info_struct(png_ptr);
- if (!info_ptr)
- {
- fclose(fp);
- png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
- return;
- }
-
- /* set error handling */
- if (setjmp(png_ptr->jmpbuf))
- {
- /* If we get here, we had a problem reading the file */
- fclose(fp);
- png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
- return;
- }
-
- /* set up the output control if you are using standard C streams */
- png_init_io(png_ptr, fp);
-
- /* set the file information here */
- info_ptr->width = ;
- info_ptr->height = ;
- etc.
-
- /* set the palette if there is one */
- info_ptr->valid |= PNG_INFO_PLTE;
- info_ptr->palette = malloc(256 * sizeof (png_color));
- info_ptr->num_palette = 256;
- ... set palette colors ...
-
- /* optional significant bit chunk */
- info_ptr->valid |= PNG_INFO_sBIT;
- /* if we are dealing with a grayscale image then */
- info_ptr->sig_bit.gray = true_bit_depth;
- /* otherwise, if we are dealing with a color image then */
- info_ptr->sig_bit.red = true_red_bit_depth;
- info_ptr->sig_bit.green = true_green_bit_depth;
- info_ptr->sig_bit.blue = true_blue_bit_depth;
- /* if the image has an alpha channel then */
- info_ptr->sig_bit.alpha = true_alpha_bit_depth;
-
- /* optional gamma chunk is strongly suggested if you have any guess
- as to the correct gamma of the image */
- info_ptr->valid |= PNG_INFO_gAMA;
- info_ptr->gamma = gamma;
-
- /* other optional chunks like cHRM, bKGD, tRNS, tEXt, tIME, oFFs, pHYs, */
-
- /* write the file header information */
- png_write_info(png_ptr, info_ptr);
-
- /* set up the transformations you want. Note that these are
- all optional. Only call them if you want them */
-
- /* invert monocrome pixels */
- png_set_invert(png_ptr);
-
- /* shift the pixels up to a legal bit depth and fill in
- as appropriate to correctly scale the image */
- png_set_shift(png_ptr, &(info_ptr->sig_bit));
-
- /* pack pixels into bytes */
- png_set_packing(png_ptr);
-
- /* flip bgr pixels to rgb */
- png_set_bgr(png_ptr);
-
- /* swap bytes of 16 bit files to most significant bit first */
- png_set_swap(png_ptr);
-
- /* get rid of filler bytes, pack rgb into 3 bytes. The
- filler number is not used. */
- png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
-
- /* turn on interlace handling if you are not using png_write_image() */
- if (interlacing)
- number_passes = png_set_interlace_handling(png_ptr);
- else
- number_passes = 1;
-
- /* the easiest way to write the image (you may choose to allocate the
- memory differently, however) */
- png_byte row_pointers[height][width];
-
- png_write_image(png_ptr, row_pointers);
-
- /* the other way to write the image - deal with interlacing */
-
- for (pass = 0; pass < number_passes; pass++)
- {
- /* Write a few rows at a time. */
- png_write_rows(png_ptr, row_pointers, number_of_rows);
-
- /* If you are only writing one row at a time, this works */
- for (y = 0; y < height; y++)
- {
- png_bytep row_pointers = row[y];
- png_write_rows(png_ptr, &row_pointers, 1);
- }
- }
-
- /* You can write optional chunks like tEXt, tIME at the end as well.
- * Note that if you wrote tEXt or zTXt chunks before the image, and
- * you aren't writing out more at the end, you have to set
- * info_ptr->num_text = 0 or they will be written out again.
- */
-
- /* write the rest of the file */
- png_write_end(png_ptr, info_ptr);
-
- /* if you malloced the palette, free it here */
- if (info_ptr->palette)
- free(info_ptr->palette);
-
- /* if you allocated any text comments, free them here */
-
- /* clean up after the write, and free any memory allocated */
- png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
-
- /* close the file */
- fclose(fp);
-
- /* that's it */
- return;
- }
-
-